
SSX Blur
This game is awesome!
The controls are to swing, flip, move in shape like a Z formations and loops and circles with the Wiimote and Nunchuck
Wiimote and Nunchuck are the vital organs of this game.
Its abit difficult at first to master the controls, but when you do, its damn bloody fun!
Features
Soul of the SSX on Wii: SSX Blur brings to the Wii the essence of the franchise – re-mixed, re-energized and fully realized
On the Ground and In the Air: EA pushes the envelope and takes full advantage of the hardware’s potential to give you a "Wii-ified" SSX experience. Use the Nunchuk to carve down the slopes on the ground and huck into the air, then use the Wii Remote in the air to pull off spins, flips and tricks.
Paint your Uber Tricks: To unleash your uber tricks, think of yourself as an artist painting different shape outlines in the air for each aerial maneuver.
Feel the Groove: With dynamic music mirroring your experience, you will feel the tunes intensify as you stick your tricks and your groove meter starts to fill. Keep grooving to boost your speed and amp up your air.
The Mountain is your Playground: With three distinct peaks and 12 tracks all freshly styled, you can bomb down the mountain nonstop, top-to-bottom.
Mac is Back: Mac, Kaori, Psymon, Allegra and many more of the SSX favorites are all back and ready to rip. There will also be two brand-new faces for you to hit the runs with.
Motion Based Front End: Every second of your SSX Blur experience will be maxed out with motion. The UI is entirely motion-based with virtually no use of buttons. Aim the remote at the screens to navigate your way from one place to the next. The action takes place on three mountains. On each mountain, you'll board a bit before reaching a fork to new tracks. There are 12 tracks in all. Along the way you'll find plenty of jumps, half-pipes, sheer drops, obstacles and straightforward opportunities to carve like Michelangelo. You start with four riders and can unlock eight more. You can also unlock new boards, costumes and skis. Gameplay for the freestyle skiing is much like boarding, although EA Montreal slightly tweaked the controls. Music has always been a key part of the SSX experience. This time around, instead of licensing big names like Macy Gray, EA tasked music mastermind JunkieXL to compose his uniqu brand of electronica for the game. Uniquely, the music functions as a sort of aural momentum meter. JunkieXL came up with five progressively more complex versions of the same basic audiotrack. As you do better, the music speeds up and challenges you to do better. Crash like a bear driving a Maserati, though, and you'll go back to the basic track. Multiplayer modes include head-to-head and hot seat, in which players take turns competing for the best time or highest number of points. Bottom Line In keeping with the Wii's inclusiveness vibe, SSX Blur offers more accessible, family-friendly fun than earlier versions. Using the two controllers feels natural, as is pulling sweet tricks by twising the Remote like a madman. All in all, a fun, enjoyable romp down a mountainside that doesn't require a costly lift ticket.
Soul of the SSX on Wii: SSX Blur brings to the Wii the essence of the franchise – re-mixed, re-energized and fully realized
On the Ground and In the Air: EA pushes the envelope and takes full advantage of the hardware’s potential to give you a "Wii-ified" SSX experience. Use the Nunchuk to carve down the slopes on the ground and huck into the air, then use the Wii Remote in the air to pull off spins, flips and tricks.
Paint your Uber Tricks: To unleash your uber tricks, think of yourself as an artist painting different shape outlines in the air for each aerial maneuver.
Feel the Groove: With dynamic music mirroring your experience, you will feel the tunes intensify as you stick your tricks and your groove meter starts to fill. Keep grooving to boost your speed and amp up your air.
The Mountain is your Playground: With three distinct peaks and 12 tracks all freshly styled, you can bomb down the mountain nonstop, top-to-bottom.
Mac is Back: Mac, Kaori, Psymon, Allegra and many more of the SSX favorites are all back and ready to rip. There will also be two brand-new faces for you to hit the runs with.
Motion Based Front End: Every second of your SSX Blur experience will be maxed out with motion. The UI is entirely motion-based with virtually no use of buttons. Aim the remote at the screens to navigate your way from one place to the next. The action takes place on three mountains. On each mountain, you'll board a bit before reaching a fork to new tracks. There are 12 tracks in all. Along the way you'll find plenty of jumps, half-pipes, sheer drops, obstacles and straightforward opportunities to carve like Michelangelo. You start with four riders and can unlock eight more. You can also unlock new boards, costumes and skis. Gameplay for the freestyle skiing is much like boarding, although EA Montreal slightly tweaked the controls. Music has always been a key part of the SSX experience. This time around, instead of licensing big names like Macy Gray, EA tasked music mastermind JunkieXL to compose his uniqu brand of electronica for the game. Uniquely, the music functions as a sort of aural momentum meter. JunkieXL came up with five progressively more complex versions of the same basic audiotrack. As you do better, the music speeds up and challenges you to do better. Crash like a bear driving a Maserati, though, and you'll go back to the basic track. Multiplayer modes include head-to-head and hot seat, in which players take turns competing for the best time or highest number of points. Bottom Line In keeping with the Wii's inclusiveness vibe, SSX Blur offers more accessible, family-friendly fun than earlier versions. Using the two controllers feels natural, as is pulling sweet tricks by twising the Remote like a madman. All in all, a fun, enjoyable romp down a mountainside that doesn't require a costly lift ticket.
2 comments:
I remember when I was in US playing SSX on XBox the song goes something like this: SSX ITS GETTING TRICKY, ITS TRICKY! lol.
it is
what do u rate it?
I rate it 8.5/10
p.s. I went to tzi huas party
the whole of 1w was there sortof it was crazy!
Post a Comment